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GraphicsActiveJul 2026
Cinematic WebGL Atlas of Kazakhstan
A globe intro that dives into explorable Kazakhstan locations, built from real elevation data, satellite imagery, and PBR materials.
A cinematic atlas of Kazakhstan in the browser. Terrain is generated from real digital elevation model data and draped with satellite imagery, then shaded with PBR materials and image-based lighting; textures go through a compressed-texture (Basis Universal) asset pipeline.
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Real geography, not a backdrop
The atlas opens on a globe and dives into explorable locations, among them the Trans-Ili Alatau range above Almaty and Big Almaty Lake — each rebuilt from real elevation data and satellite imagery rather than modeled by hand.
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Highlights
- Globe intro that dives into explorable Kazakhstan locations
- Terrain generated from real digital elevation model (DEM) data and draped with satellite imagery
- PBR materials with image-based lighting
- Compressed-texture asset pipeline built on Basis Universal