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GraphicsActiveJul 2026

Cinematic WebGL Atlas of Kazakhstan

A globe intro that dives into explorable Kazakhstan locations, built from real elevation data, satellite imagery, and PBR materials.

A cinematic atlas of Kazakhstan in the browser. Terrain is generated from real digital elevation model data and draped with satellite imagery, then shaded with PBR materials and image-based lighting; textures go through a compressed-texture (Basis Universal) asset pipeline.

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Real geography, not a backdrop

The atlas opens on a globe and dives into explorable locations, among them the Trans-Ili Alatau range above Almaty and Big Almaty Lake — each rebuilt from real elevation data and satellite imagery rather than modeled by hand.

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Highlights

  • Globe intro that dives into explorable Kazakhstan locations
  • Terrain generated from real digital elevation model (DEM) data and draped with satellite imagery
  • PBR materials with image-based lighting
  • Compressed-texture asset pipeline built on Basis Universal